|PHENOM 8dae60bc16 Anonymized files.||10 月之前|
|OpenGL Engine.sln||10 月之前|
A crude and small graphics-engine I’ve made during computer graphics courses in late 2018. Supports a variety of different Lighting types (Spotlights, Directional lights and Pointlights), dynamic recompiling of Shaders when the amount of Lightsources change, some basic primitive geometric shapes and a camera system. But sadly this project is unfinished in its current state.